![]() ![]() Her life is not easy, and it has become even worse since her little cousin Emily disappeared. ![]() The story:Live the story of Sally, a little girl living in Bethelwood. The game:GYLT is a narrative adventure game with puzzles, stealth and action, set in a fictional old mining town in the state of Maine. Hide from terrible creatures or confront them as you find your way through the challenges of this wicked world. Set in a creepy and melancholic world, GYLT is an eerie story mixing fantasy and reality in a surrealist place where your nightmares become reality. But he’s also like a member of the Tequila Works family, since previous to Gylt he has worked on The Invisible Hours and Groundhog Day: Like Father Like Son soundtracks.About This Game Shape your fears… Fear the shapes. That’s why for Gylt we partnered with the recognized worldwide composer Cris Velasco, responsible for the music of Carrion, Vader Immortal or Clive Barker’s “Jericho”. If you take out music and sounds from any horror creation, it stops being scary. And if you pay attention to the collectibles and to the writings on the walls you will go deeper into the story of Bethewood city and its habitants. The creatures’ designs, the atmosphere and the music will send shivers down anyone’s spine.Īll players will face the challenge of fighting the monsters or hiding from them, as well as solving puzzles on the way to find Emily, while enjoying a meaningful story. What we are saying is that there is no gore, no bad language and no real weapons. When we say that the game is suitable for younger audiences we’re not saying that an adult or a hardcore horror gamer can’t enjoy it. Richard Bachman was the pseudonym used by Stephen King during the ‘70s for some of his novels, and that’s the name we chose for the school in the game.Īnd who hasn’t already watched “Coraline”? If you’re familiar with the creation of Neil Gaiman you’ll find that we took some inspirations for the atmosphere of the movie in our game, as well as from Alan Wake.Īs horror fan lovers we are not ashamed to say that we took inspiration from some of the best. Stephen King, Coraline and Alan Wake are behind Gylt‘s Inspirationĭoes the name Bachman sound familiar to you? That proves you’re into horror literature. Visit for more information and resources. If you’re feeling different from usual or you have noticed a change in your behavior, you can learn about some common feelings and mental health symptoms, how to cope with them, and where to go for help. They helped us present bullying in a delicate way.įor the launch of the game we’re collaborating with Safe in Our World, an international organization engaged on that matter. ![]() But as we said, school bullying is what moves us all.ĭuring the development of Gylt we worked closely with a group of professional psychologists. ![]() And this is where our tagline makes sense: Fear the shapes, shape the fears! Our little protagonist will have to hide from them or fight them back, when possible, using a simple flashlight.ĭon’t be mistaken, this is a game and you will have fun, be scared and jump from your couch. There she will meet the worst nightmares from Emily. In her journey she will start running away from bullies and will be taken into a weird and more dangerous version of the city. We developed this original idea into a delicate horror game in which our young protagonist, Sally, is looking for her missing cousin, Emily. And what’s more terrifying than what’s more realistic and closer to our daily lives. Her little cousin was suffering from bullying at school. Gylt is a very personal game that comes from the close experience of one relative of a studio member. Author: Kevin Austin Category: News, PS4 News, PS5 News, XBox One News, Xbox Series X News, Date: 7th July, 2023 ![]()
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